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Where the fees go.

Creator fees arrive as tokenized NVDA (NVDAx). They pay for three things: our copy of each game, GPU hours on a rented render node, and hosting for the downloads. Nothing has come in or gone out yet, so every figure here is 0 until the first fees come in.
Fees in
0.000NVDAxNo claims yet
Swapped
0.000NVDAxOne per release, none yet
Held
0.000NVDAxIn the fee wallet
Spent
$0.00No releases yet
Render node
$5.60An hour, 3 x GeForce RTX 5090
Burned
0$LEEGHTONo votes yet

From a trade to a release.

Fees land in the fee wallet as NVDAx. When a release ships, its costs are added up and one swap pays them the next day. Nothing is swapped ahead of time, and votes never touch either wallet.
Where the money goes$LEEGHTO on pump.fun, paired with NVDA, pays creator fees in NVDAx into the fee wallet. One swap, the day after a release ships, moves what the release cost to the costs wallet, which pays GPU hours on the rented render node at $5.60 an hour, our copy of the game once per game, and hosting per release. Holders burn $LEEGHTO to vote; a burn reaches no wallet.The coinpump.fun$LEEGHTOPaired with NVDAFees on every tradeFee walletNVDAxHolds the feesEvery claim lands hereCosts walletPays for a releaseGPU hours, copy, hostingCreator feesin NVDAxOne swap perrelease, the dayafter it shipsGPU hours$5.60 an hourThe rented render nodeGame copiesOnce per gameOur copy, at store priceMod hostingPer releaseStorage and downloadsHoldersVote with $LEEGHTOAt least 1,000 a voteBurnedGone for goodOut of the supplyEvery voteburnsA burn is a vote, not a purchase:it buys nothing and reaches no wallet, ours included.
NVDAx, the creator feesWhat a release cost, paid out$LEEGHTO burned by votesSchematic

What a release will cost.

Three lines, the same for every release, paid in one swap the day after it ships. The budget is what we hold each release to; every real cost is listed here as it happens.
GPU hours
$5.60 an hour for the whole render node, rented per stream: the stream itself, then the final renders, test builds and the package after itThe node: 3 x GeForce RTX 5090, 2 x AMD EPYC 9575F
Game copy
Once per game, at its store price; later chapters of the same game use it again
Hosting
Per release: storage and downloads for its files
Budget per release
$80 to $13014 to 20 GPU hours, hosting, and a game copy when the game is new
  • GPU hours at $5.60 an hour
  • Game copy, once per game
  • Hosting
  • Budget per release, $80 to $130

The ledger

Every swap out and every claim in, each with its transaction once the coin is live. The wallets are listed now; their addresses are posted soon.

Swaps that paid for a release

None yet

No swaps yet. The first one pays for release 01, the day after it ships, and lists its GPU hours, game copy and hosting here.

Creator fee claims

None yet

No claims yet. Creator fees start with the first trades after $LEEGHTO launches; each claim lands here with its transaction.

Wallets

Check each balance on chain once its address is posted

  • Fee wallet

    Receives the creator fees in NVDAx

    0.000NVDAx held

    Address posted soon
  • Costs wallet

    Pays game copies, GPU hours and hosting

    $0.00paid out

    Address posted soon
  • The coin, $LEEGHTO

    On pump.fun, paired with NVDA. Its creator fees fill the fee wallet.

    0burned by votes

Votes burn. Nobody keeps them.

Burned by votes
0$LEEGHTOGone for good

Every vote burns the $LEEGHTO spent on it, at least 1,000 a vote. Burned tokens leave the supply for good. No wallet receives them, ours included.

No burns yet. Round 01 opens soon, and every burn on it is listed here with its round and its pick, so anyone can recount it from the chain.

Round 01 shortlist, 10 games, 0 burned on each

  1. Tom Clancy's Splinter Cell, a screenshot from its Steam store page

    Splinter Cell0 burned

  2. Unreal Tournament, a screenshot from its Steam store page

    Unreal Tournament0 burned

  3. Deus Ex, a screenshot from its Steam store page

    Deus Ex0 burned

  4. FlatOut 2, a screenshot from its Steam store page

    FlatOut 20 burned

  5. Prince of Persia: The Sands of Time, a screenshot from its Steam store page

    Sands of Time0 burned

  6. Star Wars: Republic Commando, a screenshot from its Steam store page

    Republic Commando0 burned

  7. Return to Castle Wolfenstein, a screenshot from its Steam store page

    Wolfenstein0 burned

  8. Hitman 2: Silent Assassin, a screenshot from its Steam store page

    Hitman 20 burned

  9. Unreal Tournament 2004, a screenshot from its Steam store page

    UT20040 burned

  10. Freedom Fighters, a screenshot from its Steam store page

    Freedom Fighters0 burned

Store art and screenshots: Steam, © their publishers.

The rules

  1. Fees in, costs out.

    NVDAx is swapped only to pay a listed cost, and every swap links to its transaction.

  2. Votes burn.

    The $LEEGHTO you spend on a vote is gone for good. Nobody keeps it.

  3. Nothing here is a promise of returns.

    Not affiliated with NVIDIA.